Engine API Reference - v2.24.0-beta.28
    Preparing search index...

    Interface LineRun

    interface LineRun {
        capacity: number;
        count: number;
        data: Float32Array<ArrayBufferLike>;
        entity: Entity;
        meshInstances: MeshInstance[];
        vertexBuffer: VertexBuffer;
    }
    Index
    capacity: number

    The number of lines the instance data holds.

    count: number

    The number of lines added this frame.

    data: Float32Array<ArrayBufferLike>

    The storage of the instance data.

    entity: Entity

    The entity of the run.

    meshInstances: MeshInstance[]

    The occluded and the depth tested pass.

    vertexBuffer: VertexBuffer

    The instance data.